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Canva | Designing digital escape rooms

Canva | Designing digital escape rooms

La conception d'une escape room numérique ne commence pas par des effets spectaculaires, mais par un objectif pédagogique clair. Dans ce cours, vous apprendrez, étape par étape, comment traduire cet objectif pédagogique en un concept de jeu solide dans Canva. À la fin, vous disposerez d'une escape room jouable que vous pourrez immédiatement mettre en place dans votre propre classe.
€ 80.00
80.0 EUR € 80.00
€ 80.00
Responsible Virginie Tijtgat
Last Update 21/08/2026
Completion Time 2 hours 3 minutes
Members 6
  • 1 What makes a good educational escape room?
    6Lessons · 15 mins
    • 1.0 Course description
    • 1.1 Why are escape rooms so motivating?
    • 1.2 Escape rooms as an introduction, practice or assessment
    • 1.3 Individually, in pairs or in a group
    • 1.4 Digital, physical and hybrid escape rooms
    • 1.5 Inspiring examples from the world of education
  • 2 From learning objective to game concept
    5Lessons · 9 mins
    • 2.1 Linking learning objectives to challenges
    • 2.2 Coming up with a storyline
    • 2.3 Defining the mission, roles and ultimate objective
    • 2.4 Building up the level of difficulty
    • 2.5 Working with hints and intermediate steps
  • 3 Structuring the escape room in Canva
    6Lessons · 21 mins
    • 3.1 Setting up a design
    • 3.2 Working with pages
    • 3.3 Creating a navigation structure
    • 3.4 Adding clickable buttons
    • 3.5 Using internal links
    • 3.6 Designing a player-friendly layout
  • 4 Designing puzzles
    7Lessons · 24 mins
    • 4.1 Word puzzles
    • 4.2 Code puzzles
    • 4.3 Logical puzzles
    • 4.4 Search queries
    • 4.5 Maths puzzles
    • 4.6 Sequence and combination puzzles
    • 4.7 Differentiation by level of difficulty
  • 5 Adding interactivity
    6Lessons · 13 mins
    • 5.1 Creating hidden clues
    • 5.2 Using clickable objects
    • 5.3 Creating decision paths
    • 5.4 Designing branches
    • 5.5 Foute en juiste antwoorden verwerken
    • 5.6 Working with timers
  • 6 Using multimedia
    6Lessons · 19 mins
    • 6.1 Using images as reference points
    • 6.2 Adding audio clips
    • 6.3 Integrating video assignments
    • 6.4 Using QR codes
    • 6.5 Linking external sources
    • 6.6 Working with Forms and quizzes
  • 7 Escape rooms voor verschillende vakken
    6Lessons · 7 mins
    • 7.1 Language
    • 7.2 Mathematics
    • 7.3 World Studies
    • 7.4 STEM
    • 7.5 History
    • 7.6 Modern Languages
  • 8 Testing and improvement
    5Lessons · 6 mins
    • 8.1 Organising a trial session for an escape room
    • 8.2 Recognising common mistakes
    • 8.3 Adjusting the level of difficulty
    • 8.4 Gathering feedback
    • 8.5 Refining the gaming experience
  • 9 Publishing and sharing
    5Lessons · 9 mins
    • 9.1 Sharing with pupils
    • 9.2 Integrating it into your digital learning environment
    • 9.3 Adding practical arrangements
    • 9.4 Enabling children to play independently
    • 9.5 Organising collaborative games
  • Knowledge quiz
    1Lessons ·
    • Canva | Digitale escape rooms ontwerpen
  • Downloads
    6Lessons ·
    • 2026_NL_Cursus_Canva_Digitale escape rooms ontwerpen
    • 2026_NL_Deck_Canva_Digitale escape rooms ontwerpen
    • FR_Cours_Canva_Conception d'escape rooms numériques
    • FR_Deck_Canva_Concevoir des escape games numeriques
    • EN_Course_Canva_Designing digital escape rooms
    • EN_Deck_Canva_Designing digital escape rooms