Google Workspace | Digital escape room with Google-applications
Pupils who keep on puzzling of their own accord until the bell goes: that is the power of a good story with a lock on it. In this course you build your own digital escape room step by step with Google Sites, Google Forms and Google Slides.
€ 120.00
120.0
EUR
€ 120.00
| Responsible | Kristof Van Dyck |
|---|---|
| Last Update | 26/08/2026 |
| Members | 2 |
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1. Section4Lessons ·
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NL_Cursus_Digitale escaperoom met Google-applicatiesNew
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FR_Cours_Escape game numerique avec GoogleNew
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EN_Digital escape room with Google applicationsNew
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EN_DECK_Digital escape room with Google applicationsNew
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1. Why a digital escape room?4Lessons ·
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1.1. What is a digital escape room?New
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1.2. The educational valueNew
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1.3. When to use it and when notNew
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1.4. What do you needNew
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2. Starting with a good foundation, a good story5Lessons ·
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2.1. From learning objective to game ideaNew
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2.2. A good storyNew
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2.3. Puzzles that test subject knowledgeNew
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2.4. Linear, branched or hub: choosing your game structureNew
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2.5. Mapping out your escape roomNew
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3. Getting started with Google Drive1Lessons ·
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3.1. Creating a structure in Google DriveNew
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4. Getting started with Google Sites5Lessons ·
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4.1. Creating a new siteNew
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4.2. Pages as roomsNew
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4.3. Design and atmosphereNew
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4.4. Embedding forms, slides and videoNew
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4.5. Sharing and publishingNew
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5. Getting started with Google Forms6Lessons ·
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5.1. Your form as a lock: quiz modeNew
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5.2. Choosing question types for your puzzlesNew
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5.3. Response validation as a code lockNew
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5.4. Sections and branchingNew
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5.5. Feedback, hints and marksNew
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5.6. Following up the answersNew
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6. Getting started with Google Slides4Lessons ·
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6.1. A presentation as story and hint engineNew
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6.2. Linking slides to one anotherNew
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6.3. Releasing hints graduallyNew
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6.4. Publishing and embeddingNew
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7. Combining the Google apps4Lessons ·
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7.1. The glue of the game: how everything hangs togetherNew
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1.1. ArticleNew
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7.3. Testing, timing and troubleshootingNew
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7.4. Sharing with colleagues and reusingNew
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8. In the classroom: running, differentiating and assessing4Lessons ·
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8.1. Practical organisationNew
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8.2. Differentiation and accessibilityNew
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8.3. Formative assessment and debriefingNew
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8.4. Getting started with your own escape roomNew
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