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Starting Game-Based learning - Building knowledge

Starting Game-Based learning - Building knowledge

 Discover the power of playful learning
 Use ready-made worlds with learning content, lesson plans...
 Take your first steps in Minecraft Education with your students



€ 80.00
80.0 EUR € 80.00
€ 80.00
Responsible Virginie Tijtgat
Last Update 01/09/2025
Members 1
Minecraft Education Discoverer (level 1) IT (Pedagogical) Teacher Supporter/Helper Self-study (On Demand Video + Course) 2.1 Selecting (Digital Resources) 2.2 Creating and modifying (Digital Resources) 2.3 Managing, protecting and sharing (Digital Resources) 3.1 Teaching (Teaching and learning) 3.3 Collaborative learning (Teaching and learning) 3.4 Self-regulated learning (Teaching and learning) 5.1 Accessibility and inclusion (Empowering Learners) 6.1 Information and media literacy (Facilitating Learners' Digital Competence) 6.2 Digital communication and collaboration (Facilitating Learners' Digital Competence) 2.1.a. Teachers set professional learning goals to explore and apply pedagogical approaches made possible by technology and reflect on their effectiveness. (Empowered professional) 2.3.a. Teachers create experiences for learners to make positive, socially responsible contributions and exhibit empathetic behaviour online that build relationships and community. (Citizen) 2.3.b. Teachers establish a learning culture that promotes curiosity and critical examination of online resources and fosters digital literacy and media fluency. (Citizen) 2.3.c. Teachers mentor students in the safe, ethical and legal practice with digital tools and protection of intellectual rights and property. (Citizen) 2.4.b. Teachers collaborate and co-learn with students to discover and use new digital resources and diagnose and troubleshoot technology issues. (Collaborator) 2.5.c. Teachers explore and apply instructional design principles to create innovative digital learning environments that engage and support learning. (Designer)
  • Downloads
    1Lessons ·
    • NL_Cursus_Starten met game-based leren
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  • 1. Introduction
    2Lessons ·
    • 1.1. Why Game-Based Learning?
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    • 1.2. Game-Based Learning vs. Gamification
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  • 2. Minecraft Education
    5Lessons ·
    • 2.1. Different versions of Minecraft
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    • 2.2. Why choose Minecraft Education?
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    • 1.1. Why Game-Based Learning?
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    • 2.4. Benefits for your class
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    • 2.5. Additional features in Minecraft Education
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  • 3. Lesson content for your classes
    3Lessons ·
    • 3.1. Ready-to-use materials
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    • 3.2. Lesson designer
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    • 3.3. Creating your own lessons
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  • 4. Getting started yourself
    8Lessons ·
    • 4.1. Install Minecraft Education
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    • 4.2. Sign in
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    • 4.3. The homepage
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    • 4.4. Settings
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    • 4.5. Practice worlds
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    • 4.6. Starting with an empty world
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    • 4.7. Retrieving your worlds
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    • 4.8. Starting from the content library
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  • 5. Your very first lesson
    4Lessons ·
    • 5.1. Before your first lesson
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    • 5.2. During your lesson
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    • 5.3. After your lesson
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    • 5.4. Some do's en dont's
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  • 6. Good to know
    3Lessons ·
    • 6.1. Synchronising with OneDrive
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    • 6.2. Some top worlds
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    • 6.3. Minecraft Teachers' Lounge
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